What these cards share in common that sets them apart from the rest of the game is the heart of this problem, as the ability to identify this mysterious variable would help players understand why their Bracket 2 deck probably should not run Glacial ChasmGlacial Chasm
This deck builds itself, it's nasty, reliable, and consistent, and plays the same way every time and there are enough Time Walks and draw seven to play consistently every time
Cat Attack Regal Caracal | Illustration by Filip Burburan Creature (23) Savannah Lions x3 Dawnwing Marshal x2 Helpful Hunter x4 Arahbo, the First Fang Regal Caracal Felidar Savior x2 Good-Fortune Unicorn x3 Leonin Vanguard x3 Wary Thespian x4 Instant (6) Giant Growth x2 Claws Out x4 Sorcery (2) Felling Blow x2 Enchantment (5) Anthem of Champions Banishing Light x2 Angelic Destiny Unflinching Courage Land (24) Forest x6 Plains x9 Temple of Plenty Blossoming Sands x4 Selesnya Guildgate x4 Cat Attack is a very focused cat-typal deck that starts the curve earlier with Savannah Lions and Leonin Vanguard, ending the curve on Regal Caracal
YOUR QUEST TO WIN: Every round is a race for a magical story star
Better in slower cubes with less card synergy in favour of card power levels but in my cube it rarely finds a home
When you play it, you draw X cards and lose X life